﻿debug = "On:" + Wiimote1.Exists + " Wiimote Battery Level:" + Wiimote1.Battery


// note that you'll need to make one adjustment in the settings menu to use this.
// go to the in-game setting menu and map the actions to the listed keyboard
// keys next to the prompt for the joypad (the enter key for jump (A), L for dash (B), etc.

   //Movement controls 


Key.W = Classic.LeftStickY < -0.4

Key.S = Classic.LeftStickY > 0.4

Key.A = Classic.LeftStickX < -0.4

Key.D = Classic.LeftStickX > 0.4

Key.Up = Classic.Up

Key.Down = Classic.Down


  // Camera controls 

Key.8 = Classic.RightStickY < -0.4

Key.5 = Classic.RightStickY > 0.4

Key.4 = Classic.RightStickX < -0.4

Key.6 = Classic.RightStickX > 0.4

Key.Up = Classic.ZL // lock on 

Key.Down = Classic.ZR // limit break 

// selecting and confirming stuff


// begin adjustments here

Key.Enter = Wiimote.Classic.a // jump
Key.L = Wiimote.Classic.b // dash
Key.Y = Wiimote.Classic.y // fierce attack
Key.X = Wiimote.Classic.x // light attack

Key.Q = Classic.L // change 
Key.R = Classic.R // guard 
Key.Tab = Classic.Plus // pause
Key.H = Classic.Minus // display combo list 
